Authors

Frankese

Frankese

Frankese, pseudonym of Franco Lisciani, is an entrepreneur, manager and game designer. He also works in game strategies applied to education and training. He has directed a number of projects for the improvement of basic skills in children of development age, designing successful educational games and board games.

Dave De Vega

Dave De Vega

Dave De Vega, pseudonym of Davide Francioni, has been working for years in publishing and in the games and toys sector and is currently employed as senior product manager for Headu and Ludic. It was a card game played typically in her hometown (Campli, in the province of Teramo) that first introduced her to the world of game design. He loves antique books, the mountain and house music.

Carlo Meneghetti

Carlo Meneghetti

Game designer, trainer and media educator, he teaches Theology of Communication at the IUSVE in Mestre and Verona. Since 2016, he has participated in the Lucca Comics & Games holding workshops within the ambit of Lucca Comics Educational. He is the author of AnimAzione (2009), Tangram (2018) and In gioco Veritas (2019). He has published the games Tautotì, Anagrammando and Fantasia, all published by Ludic.

Andrea Binasco, Matteo di Pascale

Andrea Binasco, Matteo di Pascale

Andrea Binasco and Matteo di Pascale met in secondary school; Matteo is a designer and Andrea is a teacher. After working hard in their respective professions in Italy and abroad, in 2018 they founded Sefirot, an independent publishing house that creates and publishes products for creativity that are sold all over the world.

Carlo Emanuele Lanzavecchia

Carlo Emanuele Lanzavecchia

A games enthusiast from a young age, in 2007 he started working as a game designer. In 2011, he published his first game Wer Weiss Mehr. Over the years he has specialised in the creation of games for children and families, leading him to collaborate with various international publishing houses. In 2014, he was the first Italian to win the Deutscher Kinderspiele Preis.

Samantha Bruzzone, Sara Marchetti

Samantha Bruzzone, Sara Marchetti

Sara Marchetti and Samantha Bruzzone live near Pisa. In 2018 they started working as game designers, almost as a game itself. Their collaboration led to Semantica in 2019 and Contatto in 2021, both published by Ludic. Together, or separately, they love pastries, reading, travelling, chatting and walking - not necessarily in that order.

Luca Bellini, Luca Borsa

Luca Bellini, Luca Borsa

One is an engineer, the other an architect, both game designers and dads. They have published dozens of board games with publishing houses all over the world and are specialised in games for children and families. They have won numerous awards and recognition with published and unpublished games, including the original one of Lucca Comics & Games and the CartaMundi dell’Archimede prize.

Martin Nedergaard Andersen

Martin Nedergaard Andersen

Game designer, he has designed and published more than 200 games since 2011. In 2012 he won the prestigious "Rising Star Designer” TAGIE award. He lives in Copenhagen, Denmark, with his wife, daughter and three cats. When he is not designing games, he writes books (as of today, he has published twelve) and travels for at least 3-4 months a year.

Emmecci

Emmecci

Emmeci, pseudonym of Emilio Ciavucco, is a senior graphic designer for Headu and Ludic, for whom he has designed the graphics and logos of many educational and board games. He also plays the guitar and writes songs.